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VANESSA SHEMANDER HON




1/17
Maze of Perception
This board game was conceptualised for the Values Project, the final project following the Understanding Absurd series. It is a 3-collateral project, a design solution in the form of a campaign and product that creatively and innovatively address the need of the value on understanding, particularly on understanding people with health disorders.
1. Board Game
2. Game Manual
3. Campaign Website
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300 DPI, CMYK, game surface printed on A2, game manual printed on A3 (160gsm), cards 400gsm
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mock-up website was done on Wix (example on the left, to view website go to http://vanessash.wix.com/perceptive)
2016
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